Mercenary Syndicate is a ruling body of coalition of several planets in the Outlands. It is a shared primary antagonist for both IMC and FMITO missions in Titanfall 3 campaign.
History[]
Lingering corruption after Torres Silva's death[]
The death of Torres Silva in the hands of Revenant in 2735 didn't exactly reverse his corruption of Mercenary Syndicate, as evidenced by Cherisse Che is in charge with more oppressive and militarized Syndicate Corps that replaced the humanitarian Frontier Corps.
Both Crypto (who revealed the intel on manipulation and rigging of Apex Games through prediction algorithms) and Lifeline (who tried reforming Cherisse Che as her mother and a war profiteer) attempted reforming the corrupt Syndicate but it either fails or takes extremely slowly to do so due to Torres Silva's "One Voice" policy that have already placed into the Syndicate before and the militarization of humanitarian company.
Incursion by FMITO and Frontier War II[]
On 26 June 2741, the Syndicate became a target for an incursion of the Outlands orchestrated by an invading terrorist organization known as Frontier Militia in the Outlands as the corruption within the Syndicate-controlled planets becoming apparent and in-addition, Kuben Blisk and his Apex Predators subfaction of the IMC betrayed the Syndicate in favor of the reformed IMC in the Outlands as the post-Silva corruption becoming untenable.
Both Lifeline's and Crypto's hope for the reformation of the now-corrupt Mercenary Syndicate have been completely shattered with Frontier War II on 13 March 2742 following the mounting joint counterterrorism efforts against FMITO backfired, forcing some of the Legends to focus on dismantling the Syndicate and abandoning any attempts at reformation. In 2745 and onwards after Switching Sides, the Syndicate gets desperate as the reformed IMC military and FMITO terrorists teaming up after Jeanue being kicked out of the IMC.
As an enemy faction[]
Gameplay-wise, the now-corrupt Mercenary Syndicate are a third enemy faction hostile to both reformed IMC forces and FMITO terrorists, therefore these are enemies in both campaigns. These enemies are distinguished from both IMC/Militia forces by having their appearance of being flashy, less-grounded and corporatized including stuffs that don't belong into military in any capacity.
After Switching Sides mission concluded and the IMC-FMITO coalition formed, the Syndicate are the primary enemy faction for both Militia and IMC campaign missions and a new enemy faction as a whole. Whereas before that, these are side enemies in both campaigns.
Known members[]
- Cherisse Che (Syndicate Corps)
- Vittoria De Luca (Dragon Company)
- Suraj Varma (Emerald Leviathan)
- Thorne (Locust Network)
- Torres Eduardo Silva (K.I.A, assassinated by Revenant)
- Jeanue (after being kicked out from the IMC)
- Vyacheslav Goncharov (player-determined fate; either K.I.A. or being captured by an unnamed arbiter adaptive Grunt, or remains Syndicate-affiliated if escaped during the Grunt mission As Below, So Above)
Pop-culture references[]
- Cringy and corny elements of modern AAA military shooters like the entire Battlefield 2042 and even Pax Armata from Battlefield 6: The appearance and how they behave for the militarized Syndicate Corps fighters. Unlike other shooters, these clashing looks and behaviors compared to actual real-life military are intentional considering the Syndicate are the ones who ran Apex Games as "bread and circuses" and were manipulated by Torres Silva even after his death.
- Real-world World War III theories: Depiction of Mercenary Syndicate as a corrupt hegemony of the Outlands, and the internal and institutional rot as a driver for WW3.