- "This electricity-based grenade sticks to surfaces, creating an area of electric shock effect that electrocutes targets and fries equipment within a radius."
- ―In-game description
The Electrostun Grenade is a Pilot ordnance that appears in Titanfall 3 that sticks to surfaces and releases an electric shock on anything nearby.
Overview[]
It is a sticky electrical grenade that releases a burst of electricity powerful enough to cause spasms on both organic and mechanical targets and cause equipment to malfunction, hence all enemies (including Titans and other large targets if stuck directly) nearby will automatically hipfire their weapons with extreme inaccuracy. Its effect last for 6 seconds before dissipating off.
The timer of the grenade detonation depends on whether or not targets in close proximity (2 meters or less apart) to it are present; 0.5 seconds if there are targets in close proximity, otherwise two seconds but however, when the target approaches the triggering radius when the grenade's short timer (0.5 seconds) elapses, it will detonate before two seconds of its long timer.
Pop-culture references[]
- Shock Sticks from Call of Duty: Modern Warfare II and Modern Warfare III: When the enemy is electrocuted by it.
- Electric Rod from Death Stranding 2: The sound effect this grenade makes when it detonates.
| Infantry Weapons of the Titanfall III | |
|---|---|
| Handguns | B3 Wingman • EP-51 Energy Pistol • Hammond P2022 • RE-45 Autopistol • Smart Pistol MK7 |
| Submachine Guns & Personal Defense Weapons |
Alternator • C.A.R. SMG • R-99 SMG • Prowler Burst PDW • Volt PDW • Hailstorm SMG |
| Assault Rifles, Battle Rifles & Carbines |
G7A1 Scout • Havoc Energy Rifle • M1A4 Hemlok BF-R • R-401 Carbine • VK-47 Flatline Mk.2 • Nemesis Burst AR • Arktanian Mesonic Rifle • Liquid Rifle • ECBR-A |
| Light Machine Guns | L-STAR EMG • M600E3 Spitfire LMG • Devotion LMG • Rampage LMG • Linear Accelerator Rifle • Arktanian Bloodsucker |
| Sniper Rifles, Designated Marksman Rifles & Anti-Materiel Rifles |
D-201 Longbow DMR • D-2 Triple Take • Kraber-AP Sniper Rifle Mk.4 • A-13 Sentry • Incandescence Rifle • 30-30 Repeater • Bocek Compound Bow • PB-504 Payload Rifle |
| Shotguns | EVA-8 Shotgun • Mastiff • Peacekeeper • SA-3 Mozambique • DBSG-12 • EVA-26 MASS • Arktanian Strangler |
| Heavy Weapons, Grenade Launchers & Missile Launchers |
Sidewinder SMR • EPG-1 • R-6P Softball • EM-4 Cold War • Repulsive Rifle • GL-17 Underbarrel Grenade Launcher • Archer Heavy Rocket • Mag Launcher • Charge Rifle • LG-97 Thunderbolt • R-1178 MSML • Arc Caster • XR-63 • Exotic Particle Launcher |
| Explosives | Arc Grenade • Electroshock Ball • Electrostun Grenade • Electric Smoke Grenade • Tranquilizer Smoke Grenade • Firestar • Gravity Star • Frag Grenade • Satchel Charge • Plague Grenade • Flack Bomb • Shaped Charge Bomb • Chemical Dispersion Grenade |
| Utility & Non-Lethal Weapons |
Arc Tool • CNS Haxor |
| Campaign-only weapons | Sentinel ESR • Pilot Sword |
| Cut content | R-682 AMAR • GL-44 Grenade Launcher • Valkyrie Sniper Rifle • POG Burst Sniper |
| Melee Weapons | Data Knife • Grappling Hook • Pilot Sword • Pulse Blade • Electrified Javelin |
| Abilities of Titanfall III | ||
|---|---|---|
| Pilot Abilities | Ordnance | Frag Grenade • Arc Grenade • Electroshock Ball • Electrostun Grenade • Firestar • Gravity Star • Electric Smoke Grenade • Tranquilizer Smoke Grenade • Satchel • Pulse Blade • A-Wall • Plague Grenade • Flack Bomb • Shaped Charge Bomb • Chemical Dispersion Grenade |
| Tactical | Time Travel (campaign-only) • Time Dilation (campaign-only) • Cloak • Grapple • Stim • Phase Shift • Holo Pilot • Gunsmither (campaign-only) • Active Personal Shielding (campaign-only) | |
| Boost | Amped Weapons • Ticks • Sentry Turret • Body Armor • Map Hack • Battery Back-up • Radar Jammer • Smart Pistol MK7 • Phase Rewind • Hard Cover • Holo Pilot Nova • Dice Roll (multiplayer-only) • A-13 Sentry • PB-504 Payload Rifle • R-1178 MSML • XR-63 • Arc Caster • Ammunition Resupply • Interception Pylon • Orbital Strike • CNS Haxor • Electrified Javelin | |
| Frontier Defense Armory | Amped Battery • Amped Weapons • Arc Trap • Harvester Shield Booster • Nuke Rodeo • Sentry Turret • Body Armor • Strike Team • A-13 Sentry • PB-504 Payload Rifle • XR-63 • R-1178 MSML • Arc Caster • Ammunition Resupply • Interception Pylon • Orbital Strike • CNS Haxor • Electrified Javelin | |
| Titan Abilities | Cores | Burst Core • Flame Core • Laser Core • Sword Core • Salvo Core • Flight Core • Smart Core • Upgrade Core • Acid Core • Arc Core |
| Offensive | Firewall • Laser Shot • Arc Wave • Tracking Rockets • Cluster Missile • Power Shot • Multi-Target Missile System • Rocket Salvo • Concussive Shot • Electroshock Cluster • Corrosive Spit • Charged Attack | |
| Defensive | Thermal Shield • Vortex Shield • Sword Block • Particle Wall • Tether Trap • Gun Shield • Energy Siphon • Tranquilizer Smokescreen • Repulsor Cannon • Corrosive Spit • Titan Grab | |
| Utility | Electric Smoke • Incendiary Trap • Tripwire • Phase Dash • Sonar Lock • VTOL Hover • Mode Switch • Rearm • Concoction Beam • Titan Jump • Terror Ticks • Deploy Ticks • Swarm Attack | |